"It was mainly all Adobe. So it was edited on Premier, the visual effects were all composited on After Effects, and most of it was painted using Photoshop. But for ... the creature stuff, I mainly used 3ds Max. The platform used to create them, as well, is one accessible to ordinary people. They were all just done on a regular - well, a fast - PC. My background is computer graphics. I got frustrated with filmmaking at film school. There's just a huge sense of compromise when you try to make a film properly. Computers promised for a long time that you could go off and make a movie on your own, so I just sort of learned how to use a computer and how to do it in the hope that in six months I could go and make a movie. It actually took me about a decade to work it out."
-Gareth Edwards on Monsters, SciFiNow #47, p.30-
Now about that compromise, what can we expect from Edwards with Godzilla (2014)? Something tells me it's on a completely other level and scale. Maybe he used two computers to recreate the carnage and the apocalypse. We know he can do it. The images selected give you a sense of Edwards' vision as there are both images from Monsters (2010) and Godzilla.
For more on Monsters, in anticipation of the greatest monster of them all through the eyes of Edwards, click here.